![]() The alpha of the sprite (from 0 to 1 where 0 is transparent and 1 opaque). The colour with which to blend the sprite. 0=right way up, 90=rotated 90 degrees counter-clockwise etc. The vertical scaling of the sprite as a multiplier: 1 = normal scaling, 0.5 is half etc. The horizontal scaling of the sprite, as a multiplier: 1 = normal scaling, 0.5 is half etc. The y coordinate of where to draw the sprite. The x coordinate of where to draw the sprite. The subimg (frame) of the sprite to draw (image_index or -1 correlate to the current frame of animation in the object). Syntax: draw_sprite_ext( sprite, subimg, x, y, xscale, yscale, rot, colour, alpha ) Draws a sprite at a given position, with customizable scaling, rotation, blend and alpha. ![]()
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |